CORPOUND


CORPOUND

Pounder, Experimental Area Pulse Emitter (7.2K Energy/Second)

Attribute Value
CanBuild Does not build units
BuiltBy COREVP
Acceleration 0.009
ActivateWhenBuilt 0
BMcode 1
BadTargetCategory AIR
BrakeRate 0.03
BuildCostEnergy 1273980
BuildCostMetal 18880
BuildTime 305755
Builder 0
Category CORE BIG MOB NAIR NSUB NSHP NNUK ALL LEV3 CTRL_G CTRL_V CTRL_W
Copyright Copyright 1997 Humongous Entertainment. All rights reserved.
Corpse corpound_dead
DamageModifier 0.125
DefaultMissionType Standby
Description Experimental Area Pulse Emitter (7.2K Energy/Second)
Designation PS20
EnergyMake 1
EnergyStorage 0
EnergyUse 1
ExplodeAs UNIT_BLAST
FootprintX 6
FootprintZ 6
MaxDamage 24480
MaxSlope 16
MaxVelocity 0.75
MaxWaterDepth 12
MetalStorage 0
MovementClass TANKSH6
Name Pounder
NoAutoFire 0
NoChaseCategory AIR
Objectname CORPOUND
Ovradjust 1
RadarDistance 1344
SIDE CORE
SelfDestructAs UNIT_BLAST
ShootMe 1
SightDistance 672
SoundCategory CORE_BIGTANK
StandingFireOrder 2
StandingMoveOrder 0
SteeringMode 1
TEDClass TANK
ThreeD 1
TurnRate 96
UNITNAME CORPOUND
UnitNumber 110
Version 1
Weapon1 POUND_BLAST
WorkerTime 0
ZBuffer 1
canattack 1
canguard 1
canmove 1
canpatrol 1
canstop 1
downloadable 1
firestandorders 1
maneuverleashlength 640
mobilestandorders 1
onoffable 1
wpri_badTargetCategory NEXP