CORPOUND


CORPOUND

Pounder, Experimental Area Pulse Emitter (7.2K Energy/Second)

Attribute Value
BuiltBy COREVP
UnitName CORPOUND
Version 1
Side CORE
Objectname CORPOUND
Designation PS20
Name Pounder
Description Experimental Area Pulse Emitter (7.2K Energy/Second)
FootprintX 6
FootprintZ 6
BuildCostEnergy 378350
BuildCostMetal 13272
MaxDamage 24480
MaxWaterDepth 12
MaxSlope 16
EnergyUse 1
BuildTime 194580
WorkerTime 0
BMcode 1
Builder 0
ThreeD 1
ZBuffer 1
NoAutoFire 0
SightDistance 672
RadarDistance 40
SoundCategory CORE_BIGTANK
EnergyStorage 0
MetalStorage 0
ExplodeAs UNIT_BLAST
SelfDestructAs UNIT_BLAST
Category CORE BIG MOB NAIR NSUB NSHP NNUK ALL LEV3 CTRL_G CTRL_V CTRL_W
TEDClass TANK
Copyright Copyright 1997 Humongous Entertainment. All rights reserved.
Corpse corpound_dead
UnitNumber 110
firestandorders 1
StandingFireOrder 2
mobilestandorders 1
StandingMoveOrder 0
canmove 1
canpatrol 1
canstop 1
canguard 1
MaxVelocity 0.9
BrakeRate 0.03
Acceleration 0.009
TurnRate 160
SteeringMode 1
ShootMe 1
EnergyMake 1
maneuverleashlength 640
downloadable 1
canattack 1
MovementClass TANKSH6
DefaultMissionType Standby
Weapon1 Name: Pound Blast
Damage*: 1800
Reloadtime*: .5
Range: 700
Weaponvelocity: 0
Areaofeffect: 768
Weapon2 Name: Pound Blast
Damage*: 900
Reloadtime*: 0.2
Range: 700
Weaponvelocity: 0
Areaofeffect: 320
wpri_badTargetCategory NEXP
wsec_badTargetCategory NEXP
BadTargetCategory AIR
NoChaseCategory AIR
Ovradjust 1
DamageModifier 0.2
ActivateWhenBuilt 0
onoffable 1