Unit Index

Version: 9.92

ARM

ARM Commander

Commander Commander

ARM T1 KBots

Kbot Lab Produces Kbots
Construction KBot Tech Level 1
Marky Radar Kbot
Peewee Infantry Kbot
Rocko Rocket Kbot
Hammer Artillery Kbot (Climbing)
Jethro Anti-Air Kbot
Flea Scavenger Kbot (Stealth)
Invader Crawling Bomb (Climbing, Cloakable)
Warrior Medium Assault Kbot

ARM T1 Vehicles

Vehicle Plant Produces Vehicles
Construction Vehicle Tech Level 1
Jeffy Fast Attack Vehicle
Flash Fast Assault Tank
Stumpy Medium Assault Tank
Tosser High Trajectory Light Artillery Vehicle
Samson Anti-Air Vehicle
Podger Mine Layer Vehicle
Javelin Gauss Assault Truck

ARM T1 Aircraft

Aircraft Plant Produces Aircraft
Construction Aircraft Tech Level 1
Peeper Scout Plane
Freedom Fighter Fighter
Thunder Bomber
Zephyr Depthcharge Gunship
Atlas Air Transport

ARM T1 Navy

Shipyard Produces Ships
Construction Ship Tech Level 1
Skeeter Scout Ship
Lurker Submarine
Vanguard Escort Frigate
Crusader Destroyer
Mariner Anti-Air / ASW Corvette
Gremlin Minelayer Ship
Hulk Transport Ship

ARM T1 Hovercraft

Hovercraft Platform Builds Hovercraft
Construction Hovercraft Tech Level 1
Skimmer Scout Hovercraft
Zapper Lightning Hovertank
Wombat Hovercraft Rocket Launcher
Anaconda Hovertank
Swatter Anti-Air / Anti-Sub Hovercraft
Wisp Scavenger Hovercraft (Stealth)
Bear Transport Hovercraft

ARM T1 Defensive Structures

F.L.L.T Floating Light Laser Tower
Sentry Floating Anti-Air Tower
L.L.T. Light Laser Tower
Defender Anti-Air Missile Tower
Sentinel Heavy Laser Tower (Upgradable)
Guardian Medium Range Plasma Battery (-400 E/Shot, Upgradable)
Stingray Floating Heavy Laser Tower
Trident Floating Plasma Cannon (-400 E/Shot)
Harpoon Torpedo Launcher

ARM T1 Buildings

Tidal Generator Produces Energy
Floating Wind Generator Produces Energy
Underwater Energy Storage Increases Energy Storage by 5K, Adjacency Bonus
Underwater Metal Storage Increases Metal Storage by 1K
Underwater Metal Extractor Extracts Metal (-3 Energy)
Floating Metal Maker Converts Energy into Metal (75/1)
Sea Dragon's Teeth Perimeter Defense
Sonar Station Locates Units (-15 Energy)
Solar Collector Produces Energy
Wind Generator Produces Energy
Energy Storage Increases Energy Storage by 5K (Adjacency Bonus)
Metal Storage Increases Metal Storage by 1K
Metal Extractor Extracts Metal (-3 Energy)
Metal Maker Converts Energy into Metal (100/1)
Dragon's Teeth Perimeter Defense
Radar Tower Locates Units (10 Energy)
Repair Pad Automatically repairs air units (Upgradable)
Floating Radar Tower Locates Units (10 Energy)
Geothermal Powerplant Produces Energy (300, Upgradable)

ARM T2 KBots

Advanced Kbot Lab Produces Tech Level 2 Kbots
Adv. Construction Kbot Tech Level 2
Zipper Fast Attack Kbot
Zeus Heavy Assault Kbot
Spider Paralytic Spider-Kbot (Climbing, Stealth)
Fido Skirmish Assault Kbot
Partisan Rapid-Fire Anti-Air Kbot
Infiltrator Spy Kbot (Amphibious, Cloakable, Radar Jammed)
Eraser Radar Jamming Kbot (-50 Energy)
Maverick Gun-slinging Kbot
Shooter Special Operations Kbot (675 Energy/Shot)
Pelican Fast Amphibious Kbot
Commander Decoy/Support Commander

ARM T2 Vehicles

Advanced Vehicle Plant Produces Tech Level 2 Vehicles
Adv. Construction Vehicle Tech Level 2
Seer Radar Vehicle
Bulldog Heavy Assault Tank
Merl Mobile Rocket Launcher
Luger Mobile Artillery Vehicle
Phalanx Mobile Flak Vehicle
Scarab Mobile Missile Defense
Jammer Radar Jamming Vehicle (-75 Energy)
Panther Lightning Assault Tank
Penetrator Mobile Energy Weapon (2K Energy/Shot)
Triton Amphibious Assault Tank
S.P.O.T Support. Patrol. Observe. Traverse (Stealth)

ARM T2 Aircraft

Adv. Aircraft Plant Produces Tech Level 2 Aircraft
Adv. Construction Aircraft Tech Level 2
Eagle Advanced Scout Plane (Sonar, Radar, Stealth)
Hawk Advanced Fighter (Stealth)
Phoenix Heavy Bomber
Brawler Gunship
Lancet Torpedo Bomber
Sky Crane Multi-Unit Air Transport

ARM T2 Navy

Advanced Shipyard Produces Tech Level 2 Ships
Advanced Construction Sub Tech Level 2
Piranha Submarine Hunter
Conqueror Cruiser
Ranger Missile Cruiser
Stalker Assault Submarine
Archer Adv. Escort Frigate
Colossus Light Carrier (+375 E, Repairs Units, Radar, Anti-Nuke)
Fibber Disruptor Sub (Voids enemy intel/charging/shields -500 E)
Millenium Bombardment Cruiser

ARM T2 Hovercraft

Adv. Hovercraft Platform Builds Tech Level 2 Hovercraft
Adv. Construction Hovercraft Tech Level 2
Hailstorm Hybrid Missile Assault Hovertank
Rebel Shotgun Assault Hovertank
Medusa Stun/Assault Hovertank
Tsunami Artillery Hovertank
Whirlwind Flak Hovertank
Angler Hover Carrier (+100 E, Repairs Units, Radar)
Concealer Radar Jamming Hovercraft

ARM T2 Defensive Structures

Flakker Anti-Air Flak Gun
Annihilator Energy Weapon (5K Energy/Shot)
Moray Advanced Torpedo Launcher
Bulwark Pop-up Hybrid Missile Tower
Slingshot Heavy Anti-Air Missile Tower
Orion Pop-up Heavy Laser (Radar Jammed)
Ambusher Pop-up Heavy Cannon (-400 E/Shot)

ARM T2 Buildings

Fusion Reactor Produces Energy (1K, Adjacency Bonus, Upgradable)
Resource Generator Produces Energy or Metal (250/2)
Advanced Energy Storage Increases Energy Storage by 25K (Adjacency Bonus)
Advanced Metal Storage Increases Metal Storage by 5K
Moho Extractor Advanced Metal Extractor (-15 Energy)
Moho Metal Maker Converts Energy into Metal (1000/12)
Fortification Wall Perimeter Defense
Advanced Radar Tower Long Range Radar Tower (50 Energy)
Repulsor Tactical Nuclear Missile Launcher
Big Bertha Long Range Plasma Cannon (5.4K Energy/Shot - Upgradable)
Underwater Fusion Reactor Produces Energy (1K, Adjacency Bonus)
Underwater Powerplant Produces Energy (100, Adjacency Bonus)
Underwater Combined Storage Increases Energy/Metal Storage by 25/5K (Adjacency Bonus)
Underwater Moho Extractor Advanced Metal Extractor (-15 Energy)
Underwater Moho Metal Maker Converts Energy into Metal (1000/15)
Advanced Sonar Station Locates Units (-75 Energy)
Protector Anti Missile Defense System
Veil Radar Jamming Tower (-100 Energy)
Floating Radar/Sonar Jammer Hides Units (125 Energy)

ARM T3 KBots

Ultra Kbot Assembler Produces Tech Level 3 Kbots
Ultra Construction Kbot Tech Level 3
Marauder Rapid-Fire Rocket Kbot
Cerberus MK2 Heavy Assault Kbot
Gorgon Mobile EMP Stun Kbot (4.8K Energy/S, Amphibious)
Nova Mobile Long Range Plasma Cannon (5.4K Energy/Salvo, Over-fire)
Rector Resurrection Kbot (Jammed, Amphibious)
Link Teleporter Kbot (Amphibious)
Insurgent Disruptor Kbot (Voids enemy intel/charging/shields -500 E)
Raptor Ultra Heavy Assault Kbot (3K E/S, Amphibious, Anti-Stun, Self-Heal)

ARM T3 Vehicles

Ultra Vehicle Plant Produces Tech Level 3 Vehicles
Ultra Construction Vehicle Tech Level 3
Recon Ultra Fast Attack Scout Vehicle (Stealth)
Centurion Super Heavy Assault Tank (Upgrades to Chaingun, AA missiles)
Chimera Ultra Heavy Lightning Assault Tank (450E/Sec)
Demolisher Railgun Siege Tank (9K Energy/Shot, 10K E. Storage)
Scorpion Heavy AA Truck (Hardened Radar)
Expedition Command Carrier Vehicle (+1.25K E, Repairs/Charges Units)
Ark Amphibious Armored Transport Sub
Empyrrean Mobile Fortress (1.25K Energy/Shot, Self-Heal)

ARM T3 Aircraft

Ultra Aircraft Hangar Produces Tech Level 3 Aircraft
Ultra Construction Aircraft Tech Level 3
Illusion Wide Area Scout VTOL (-200E, Stealth)
Vertigo Hybrid Superiority Fighter
Aurora Strategic Stealth Bomber (5K Energy/Bomb)
Tempest Heavy Surface Control VTOL
Tornado Heavy Torpedo Seaplane Figher/Bomber
Nomad Deployable Factory Extender (links to any non-T4 lab)
Hercules Heavy Multi-Unit Air Transport
Stratus Sky Fortress VTOL (Self-Heal)

ARM T3 Navy

Capital Shipyard Produces Tech Level 3 Ships
Ultra Construction Ship Tech Level 3
Riptide Fast Attack Light Cruiser
Arclight Heavy Lightning Cruiser (anti-sub)
Deluge Nuclear Torpedo Submarine (30K Energy/Shot)
Lancer Heavy LRPC Cruiser
Torrent Battle Cruiser
Atlantis Naval Command Carrier (+1.5K E, Repairs/Charges Units)
Fibber Disruptor Sub (Voids enemy intel/charging/shields -500 E)
Victory Battleship (2.5K Energy/Shot, Self-Heal)

ARM T3 Hovercraft

Ultra Hovercraft Lab Builds Tech Level 3 Hovercraft
Ultra Construction Hovercraft Tech Level 3
Oracle Ultra Observation Hover (-500 E, Stealth)
Paladin Rapid-Fire Annihilator Hovertank
Renegade Destroyer Hovertank
Champion Battle Hovercruiser
Monsoon Heavy AA Hovercruiser
Aeon Hover Battleship (1.25K Energy/Shot, Self Heal)

ARM T3 Defensive Structures

Whiplash Heavy Anti-Air Missile Tower (Radar)
Warden Heavy Stun Battery (4.5K Energy/Salvo, Cloaking, Self-Heal)

ARM T3 Buildings

Underwater Mantle Extractor Deep Core Metal Extractor (-75 Energy)
Research Facility Upgrades Commander/Decoys and Radar (auto-targeting, -2.5K E)
Mantle Extractor Deep Core Metal Extractor (-75 Energy)
Aegis Shield Generator (Reduces damage to buildings, Self-Heal)
Tantalus Omni Radar Sensor (-500 E)
Vulcan Rapid Fire Long Range Plasma Cannon (5.4K Energy/Shot)

ARM Classified Units

Fleet Shipyard Produces Fleet Class Ships
Supremacy Siege Assault Command VTOL
Liberator Dreadnought Assault Hovercraft
Armada Fleet Carrier (+5K E, Repairs/Charges Units, Radar)
Abyssal Strategic Command Submarine (-225K Energy/Shot)
Apocalypse Experimental Nuclear Bomber (-300K Energy/Bomb)
Exp. Construction Hovercraft Tech Level 4
Panopticon Panoptic Intel Array (Cloakable)
Activate Maximum Intel Activate Maximum Intel (LOS/Radar/Sonar, -5K Energy)
Triumph Flag Ship
Exp. Unit Fabricator Produces Experimental Units
Olympus Mobile Super Nuclear Cannon (750K Energy/Shot, Amphibious)
Exp. Construction Vehicle (Custodian) Tech Level 4
Centaur Experimental Hunter Quadra Kbot (Amphibious)
Avalon Experimental Assault Command Tank (Amphibious)
Gargant Exp. Omni Kbot (+5K E, Amphib, Radar, Jam, Upgrade, Disrupt)
Tick Mobile Thermonuclear Bomb (-500E, Amphibious)
Condensed Armor Upgrade Increases Unit Health (4x) and Energy Output (+2500)

CORE

CORE Commander

Commander Commander

CORE T1 KBots

Kbot Lab Produces Kbots
Construction Kbot Tech Level 1
Voyeur Radar Kbot
A.K. Infantry Kbot
Storm Rocket Kbot
Thud Artillery Kbot (Climbing)
Crasher Anti-Air Kbot
Mite Scavenger Kbot (Stealth)
Roach Crawling Bomb (Climbing, Cloakable)
M.A.K. Medium Assault Kbot

CORE T1 Vehicles

Vehicle Plant Produces Vehicles
Construction Vehicle Tech Level 1
Weasel Scout
Instigator Assault Tank
Raider Medium Assault Tank
Vandal High Trajectory Bombard Vehicle
Slasher Anti-Air Vehicle
Spoiler Mine Layer Vehicle
Leveler Riot Tank

CORE T1 Aircraft

Aircraft Plant Produces Aircraft
Construction Aircraft Tech Level 1
Fink Scout Plane
Avenger Fighter
Shadow Bomber
Cormorant Depthcharge Gunship
Valkyrie Air Transport

CORE T1 Navy

Shipyard Produces Ships
Construction Ship Tech Level 1
Searcher Scout Ship
Snake Submarine
Viking Escort Frigate
Enforcer Destroyer
Corsair Anti-Air / ASW Corvette
Imp Minelayer Sub
Envoy Transport Ship

CORE T1 Hovercraft

Hovercraft Platform Builds Hovercraft
Construction Hovercraft Tech Level 1
Scrubber Scout Hovercraft
Salamander Flamethrower Hovertank
Nixer Hovercraft Rocket Launcher
Snapper Hovertank
Slinger Anti-Air / Anti-Sub Hovercraft
Toad Scavenger Hovercraft (Stealth)
Turtle Transport Hovercraft

CORE T1 Defensive Structures

Light Laser Tower Light Laser Tower
Pulverizer Anti-Air Missile Tower
Gaat Heavy Laser Tower (Upgradable)
Punisher Medium Range Plasma Battery (-400 E/Shot, Upgradable)
Floating Light Laser Tower Floating Light Laser Tower
Stinger Floating Anti-Air Tower
Thunderbolt Floating Heavy Laser Tower
Lotus Floating Plasma Cannon (-400 E/Shot)
Urchin Torpedo Launcher

CORE T1 Buildings

Solar Collector Produces Energy
Wind Generator Produces Energy
Energy Storage Increases Energy Storage by 5K (Adjacency Bonus)
Metal Storage Increases Metal Storage By 1K
Metal Extractor Extracts Metal (-3 Energy)
Metal Maker Converts Energy into Metal (100/1)
Dragon's Teeth Perimeter Defense
Radar Tower Radar Tower (10 Energy)
Tidal Generator Produces Energy
Floating Wind Generator Produces Energy
Underwater Energy Storage Increases Energy Storage by 5K (Adjacency Bonus)
Underwater Metal Storage Increases Metal Storage by 1K
Underwater Metal Extractor Extracts Metal (-3 Energy)
Floating Metal Maker Converts Energy into Metal (75/1)
Sea Dragon's Teeth Perimeter Defense
Sonar Station Locates Units (-15 Energy)
Repair Pad Automatically repairs air units (Upgradable)
Floating Radar Tower Locates Units (10 Energy)
Geothermal Powerplant Produces Energy (300, Upgradable)

CORE T2 KBots

Advanced Kbot Lab Produces Tech Level 2 Kbots
Adv. Construction Kbot Tech Level 2
Freaker Fast Attack Kbot
Pyro Flamethrower Kbot
Dominator Heavy Rocket Kbot (dual fire modes)
Morty Mobile Mortar Kbot (Climbing)
Mantis Rapid-Fire Anti-Air Kbot
Parasite Spy Kbot (Amphibious, Cloakable, Radar Jammed)
Spectre Radar Jamming Kbot (-50 Energy)
The Can Armored Assault Kbot (partial stun resistance)
Sumo Advanced Armored Assault Kbot (512 Energy/Shot)
Gimp Amphibious Assault Kbot (Amphibious)
Commander Decoy/Support Commander

CORE T2 Vehicles

Advanced Vehicle Plant Produces Tech Level 2 Vehicles
Adv. Construction Vehicle Tech Level 2
Informer Radar Vehicle
Reaper Heavy Riot Assault Tank
Diplomat Mobile Rocket Launcher
Pillager Mobile Artillery Vehicle
Copperhead Mobile Flak Vehicle
Hedgehog Mobile Missile Defense
Deleter Radar Jamming Vehicle (-75 Energy)
Manticore Hybrid Skirmish Assault Tank
Goliath Very Heavy Assault Tank
Croc Amphibious Assault Tank
Mechanic Mobile Battlefield Assist Vehicle

CORE T2 Aircraft

Adv. Aircraft Plant Produces Tech Level 2 Aircraft
Adv. Construction Aircraft Tech Level 2
Vulture Advanced Scout Plane (Sonar, Radar, Stealth)
Vamp Interceptor (Stealth)
Hurricane Heavy Bomber
Rapier Gunship
Cyclone Torpedo Bomber
Emissary Multi-Unit Air Transport

CORE T2 Navy

Advanced Shipyard Produces Tech Level 2 Ships
Advanced Construction Sub Tech Level 2
Shark Sniper Submarine
Executioner Cruiser
Hydra Missile Cruiser
Leviathan Assault Submarine
Shredder Adv. Escort Frigate
Hive Light Carrier (+375 E, Repairs Units, Radar, Anti-Nuke)
Phantom Radar Jammer Ship (-125 Energy)
Warlord Battle Cruiser

CORE T2 Hovercraft

Adv. Hovercraft Platform Builds Tech Level 2 Hovercraft
Adv. Construction Hovercraft Tech Level 2
Scalpel Laser Hovertank
Nemesis Riot Assault Hovertank
Hellion Rocket Hovertank
Cyclops Artillery Assault Hovertank
Banshee Flak Hovertank
Refuge Hover Carrier (+100 E, Repairs Units, Radar)
Blotter Radar-Jamming Hovercraft

CORE T2 Defensive Structures

Cobra Anti-Air Flak Gun
Doomsday Machine Energy Weapon (2.4K Energy/Shot)
Lamprey Advanced Torpedo Launcher
Immolator Pop-up Flamethrower Battery
Lacerator Heavy Anti-Air Missile Tower
Viper Pop-up Heavy Laser (Radar Jammed)
Toaster Pop-up Heavy Cannon (-400 E/Shot)

CORE T2 Buildings

Fusion Reactor Produces Energy (1K, Adjacency Bonus, Upgradable)
Resource Generator Produces Energy or Metal (250/2)
Advanced Energy Storage Increases Energy Storage by 25K (Adjacency Bonus)
Advanced Metal Storage Increases Metal Storage by 5K
Moho Extractor Advanced Metal Extractor (-15 Energy)
Moho Metal Maker Converts Energy into Metal (1000/12)
Fortification Wall Perimeter Defense
Advanced Radar Tower Long Range Radar (50 Energy)
Neutralizer Tactical Nuclear Missile Launcher
Intimidator Long Range Plasma Cannon (6K Energy/Shot - Upgradable)
Floating Radar/Sonar Jammer Hides Units (125 Energy)
Underwater Powerplant Produces Energy (100, Adjacency Bonus)
Underwater Combined Storage Increases Energy/Metal Storage by 25/5K (Adjacency Bonus)
Underwater Moho Extractor Advanced Metal Extractor (-15 Energy)
Underwater Moho Metal Maker Converts Energy to Metal (1000/15)
Advanced Sonar Station Locates Units (-75 Energy)
Fortitude Anti Missile Defense System
Shroud Radar Jamming Tower (-100 Energy)

CORE T3 KBots

Ultra Kbot Gantry Produces Tech Level 3 Units
Ultra Construction Kbot Tech Level 3
Widow Rapid-Fire Rocket Kbot
Talos Hybrid Missile Assault Kbot
Arbitrator Mobile Heavy Missile Launcher (Guided, 9K Energy/Shot)
Juggernaut Armored Assault Siege Kbot (2.88K Energy/Shot)
Necro Resurrection Kbot (Jammed, Amphibious)
Ambassador Teleporter Kbot (Amphibious)
Defiler Radiation Spider (-480 E/second, Amphibious, Climbing)
Krogoth Ultra Assault Kbot (4.8K E/S, Amphib, No-Stun, Self-Heal)

CORE T3 Vehicles

Ultra Vehicle Plant Produces Tech Level 3 Units
Ultra Construction Vehicle Tech Level 3
Blaze Ultra Fast Flamethrower Vehicle (Stealth)
Behemoth Super Heavy Assault Tank (Upgrades to 3rd Barrel, LLTs)
Mammoth Ultra Heavy Laser Assault Tank (640E/Sec)
Pounder Wide Area Plasma Pulse Emitter (7.2K Energy/S, Amphibious)
Thrasher Heavy AA Truck (Hardened Radar)
Halcyon Command Carrier Vehicle (+1.25K E, Repairs/Charges Units)
Sapper Disruptor Vehicle (Voids enemy intel/charging/shields -500 E)
Overlord Mobile Plasma Cannon (3K Energy/Shot, Self-Heal)

CORE T3 Aircraft

Ultra Aircraft Hangar Produces Tech Level 3 Aircraft
Ultra Construction Aircraft Tech Level 3
Umbra Wide Area Surveillance VTOL (-500E, Jamming)
Skynet Aerial Superiorty VTOL
Decimator Laser Pulse Heavy Bomber (4.8K Energy/Second, Stealth)
Harpy Ground Superiority Gunship (Stealth)
Typhoon Heavy Torpedo Seaplane Bomber
Horizon Teleportation Science VTOL (links to Galactic Gates)
Dragonfly Heavy Multi-Unit Air Transport
Vindicator Armored Assault Command VTOL (2.4K E/S, Self-Heal)

CORE T3 Navy

Capital Shipyard Produces Tech Level 3 Ships
Ultra Construction Ship Tech Level 3
Slipstream Fast Assault Cruiser
Inferno Flamethrower Battle Cruiser (walks on low terrain)
Hammerhead Nuclear Torpedo Submarine (30K Energy/Shot)
Rancor Bombardment Cruiser (3K Energy/Shot, walks on low terrain)
Monitor Heavy Cruiser (walks on low terrain)
Nexus Naval Command Carrier (+1.5K E, Repairs/Charges Units)
Troglodyte Disruptor Sub (Voids enemy intel/charging/shields -500 E)
Tyrant Battleship (2.5K Energy/Shot, Self-Heal)

CORE T3 Hovercraft

Ultra Hovercraft Lab Builds Hovercraft
Ultra Construction Hovercraft Tech Level 3
Omen Ultra Observation Hover (-500 E, Stealth)
Berserker Doomsday Hovertank (1K Energy/Shot)
Overseer Destroyer Hovertank
Autocrat Battle Hovercruiser (500 Energy/Shot)
Flail Heavy AA Hovercruiser
Hegemon Hover Battleship (1.25K Energy/Shot, Self Heal)

CORE T3 Defensive Structures

Eviscerator Heavy Anti-Air Missile Tower (Radar)
Bastion Hardened Defense Battery (5.4K Energy/Salvo)

CORE T3 Buildings

Upgrade Center Upgrades Commander/Decoys and Radar (auto-targeting, -2.5K E)
Mantle Extractor Deep Core Metal Extractor (-75 Energy)
Corona Shield Generator (Reduces damage to buildings, Self-Heal)
Argus Omni Radar Sensor (-500 E)
Silencer Strategic Nuclear Missile Launcher
Buzzsaw Rapid Fire Long Range Plasma Cannon (6K Energy/Shot)
Underwater Mantle Extractor Deep Core Metal Extractor (-75 Energy)

CORE Classified Units

Exp. Unit Foundry Produces Experimental Units
Eclipse Siege Assault Dreadnought VTOL
Despot Dreadnought Assault Hovercraft
Imperator Experimental Assault Command Tank (Amphibious)
Tsar Exp. Mobile Omni (+2.5K E, Radar, Jam, Upgrade, Disrupt)
Zenith Central Consciousness Command Ship (-180K Energy/Shot)
C.O.R.E. Contingency Order Restoration Engine (Amphibious, Jamming)
Exp. Construction Vehicle (Patron) Tech Level 4
Shaper Peripheral Consciousness Intel Center (Cloakable)
B.F.G. Experimental Mass Antimatter Cannon (1000K Energy/Shot)
Titan Experimental Command Kbot (Amphibious)
Fleet Shipyard Produces Fleet Class Ships
Exp. Construction Hovercraft Tech Level 4
Sovereign Flag Ship
Anchorage Fleet Carrier (+5K E, Repairs/Charges Units, Radar)
Vortex Strategic Command Submarine (-200K Energy/Shot)
Heavy Shield Upgrade Increases Unit Health (4x) and Energy Output (+2500)